Beverage Dispensers are a key element at many gatherings. They provide a fast way to refill your beverage with little hassle. Understanding the details that matter to the Buyer, not the end consumer, can be the trick to getting your product into retail.
What volume? What will they pay for? What ques tell the buyer this product will resonate with the consumer? Sometimes what you think is important to the end user, is not what will get your product onto the shelf.
Some feature exploration sketches. For me, this always starts with a pen and a piece of paper.
Refined sketches look cool, but do they meet the expectations and present the value the buyer wants?
Know your competition and know where the gaps are. Or, what is working and won't work at retail.
From Solidworks into Keyshot for some rendering to develop the background the item will be resented on.
Refining a design that the buyer selects and the feedback they give is critical to landing on shelf. The details of what is said, and what is not, is important.
Early 3D printed sample for assessment. The tall cylinder has a lid and it holds Ice to help keep the beverage cool. It drops into a pocket and twists to be locked in.
Further refinements after testing can strengthen the relationship with the buyer. Feedback is critical and all hands must be on deck.
Four sided shop-able display for club stores.
Product messaging needs to be refined so the consumer can see the product in their home.